Unity hard shadows not working. The objects are correctly aligned with the light. Scene with objects casting shadows How Do Shadows Work? Consider the simplest case of a scene with a single light source. Light rays travel in Soft shadows have a greater rendering overhead than hard shadows, but this only affects the GPU and does not cause much extra CPU work. I ran into a problem, though - when I apply directional lights to the scene shadows aren't appearing. Point lights are very complex to compute because of the way shadows work. The cast and receive shadows options are enabled. The point light has realtime baking, and soft shadows at maximum strength. Shadows work fine in one, but don’t in the other. Soft shadows have a greater rendering overhead than hard shadows but this only affects the GPU and does not cause much extra CPU work. Sep 24, 2010 ยท Unity Pro makes it possible to use real-time shadows on any light.
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